Combat Log
Normalizes combat-log data from both Source 1 and Source 2 ingestion paths into a unified entry shape.
See also: Using the Combat Log, How Proto Parsing Works
Generated API
gem.combatlog.CombatLogProcessor
CombatLogProcessor
class CombatLogProcessorParses and dispatches combat log entries.
Source: src/gem/combatlog.py:171
Methods
on_combat_log_entry
Signature: def CombatLogProcessor.on_combat_log_entry(self, handler: CombatLogHandler) -> None
Register a handler to receive decoded CombatLogEntry objects.
Source: src/gem/combatlog.py:181
process_rune_pickup
Signature: def CombatLogProcessor.process_rune_pickup(self, player_slot: int, rune_type: int, tick: int = 0) -> None
Emit a PICKUP_RUNE CombatLogEntry from a CDOTAUserMsg_ChatEvent.
Source: src/gem/combatlog.py:189
process_s1_event
Signature: def CombatLogProcessor.process_s1_event(self, game_event: Any, name_table: Any, tick: int = 0) -> None
Parse a dota_combatlog S1 game event and emit a CombatLogEntry.
Source: src/gem/combatlog.py:214
process_s2_bulk
Signature: def CombatLogProcessor.process_s2_bulk(self, msg: Any, name_table: Any, tick: int = 0) -> None
Parse a CDOTAUserMsg_CombatLogBulkData and emit CombatLogEntry per entry.
Source: src/gem/combatlog.py:259
process_s2_entry
Signature: def CombatLogProcessor.process_s2_entry(self, msg: Any, name_table: Any, tick: int = 0) -> None
Parse a CMsgDOTACombatLogEntry and emit a CombatLogEntry.
Source: src/gem/combatlog.py:271
gem.combatlog.CombatLogEntry
CombatLogEntry
class CombatLogEntryOne decoded combat log entry.
Source: src/gem/combatlog.py:95
Dataclass fields
| Name | Type | Default |
|---|---|---|
tick | int | - |
log_type | str | - |
attacker_name | str | '' |
target_name | str | '' |
inflictor_name | str | '' |
value | int | 0 |
attacker_is_hero | bool | False |
target_is_hero | bool | False |
attacker_is_illusion | bool | False |
target_is_illusion | bool | False |
ability_level | int | 0 |
gold_reason | int | 0 |
xp_reason | int | 0 |
value_name | str | '' |
damage_type | str | '' |
stun_duration | float | 0.0 |